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6 April, 05:18

Because map projections must turn a 3-D world into a 2-D map, they will always have the problem

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  1. 6 April, 08:08
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    Because map projections must turn a 3-D world into a 2-D map, they will always have the problem of: distortion

    Converting maps from 3-D into 2-D will often cause some sort of misshape of the map, even though the distance and the size projection between the maps maybe accurate
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